How can we design a narrative in Virtual Reality that can motivate interactors to identify themselves as part of the virtual world and engage with virtual characters?
VR Experience Designer, Unity Developer
Sept. 2018 - Now
Tony Jin, Shengxi Wu, Yannu Li, Huan Deng
The project is still in progress--we only made the prototype with enough fidelity for us to test our ideas and see people's reactions; we still need to iterate on the narrative & interaction design. Here's a medium-fidelity prototype that we recently tested with the public:
This project is still in progress. Please check back in a week or two for further updates.